Enric Bricall Library Project

A team of researchers on the MIDI programme called “The Liberolas” received the commission to research into how the Enric Bricall library at ELISAVA could be relevant today and how it could be made ready for coming generations. After using an extensive range of tools based on research into trends, co-creation and organisational methodologies, the team found opportunities and proposed a long-term plan. With this Plan, The Liberolas proposed to help the Enric Bricall library adapt to the current and future needs of (1) connection and exchange of knowledge between the departments and disciplines at ELISAVA, (2) maintaining a (local) identity while adapting to a globalising society, and (3) promoting human-based design. In doing so, The Liberolas conceive the Enric Bricall library as the heart of ELISAVA, a school made up of a community of closely interconnected creatives.

Vitra Factory

The proposal to redesign the commercial space of the offices and showroom of Vitra Barcelona is based on the transformation of the existing space into another one conceived as an “ideas factory”, making use of an authentic and unique social networking that allows the way design professionals work and interact with the brand to be redefined. The fundamental premise is to develop and share ideas. Immersed in a special type inherent to the brand, which conveys all of its values and identity, using design tools applied to the furniture and display systems of the Vitra community.

Tailored Spring

After analysis of the Born district of Barcelona, the final shop window concept was composed. The accumulation and the layers of stories in the neighbourhood were the starting point for the project. Our interpretation of spring is the process of transition from winter.

MOISTORE is known for the authenticity and unique language of its design, which comes from the raw material and from how the designer applies it in their creations. This aspect is preserved in the creation of the ambience for the shop window. The materials used are inspired by the designer’s tools and the act of sewing. The variety ranges from rice paper to basic fabric together with aluminium.

Taking Maison Martin Margiela and the atmosphere of their stores as the reference, the background permits transparency, which shows the real identity of the store to the pedestrians passing by. The patterns are placed in a way that signifies progress and change and that has a final result, which is the piece of clothing.

Study and analysis of trends of the workshop, Arrels Foundation

As a result of the donation of new premises for the La Troballa Workshop (Arrels Foundation), the challenge has arisen to generate a new operating structure capable of housing users, understanding the different realities that this involves.

The project consisted of identifying possible scenarios that would contribute to defining the operation of the workshop so that it meets the aim of providing occupation in such a way that is suitable to housing the different profiles present in the foundation.

The project was segmented in three stages: analysis of the workshop, study/analysis of cases/trends, and the link between these two. The relationship of the contents obtained allowed the construction of five scenarios and recommendations, which will act as a tool to define a workshop operation suitable for housing and providing occupation to the different user profiles identified.

Clo – Essence in Every Stitch

“Essence in Every Stitch” is the concept that has been used in an intervention on the shop window of the CLO store, in Barcelona’s Born district, through an art installation that is distilled through the representation of knitting needles, telling us a local and sustainable story of arts and crafts.
To achieve the perfect harmony, a hanging piece in the shape of a cloud was designed that grouped together 30-cm long sewing needles hanging from hemp threads, created by a local artisan using recycled wood from a Barcelona mansion dating from 1837.

The adhesive vinyl on the glass of the window display reflects the origin of the pieces worn by the shop mannequin chosen as the centrepiece, with colours from the 2017 spring – summer season.
The final result conveys and recaptures the brand values: CLO is local design, it is slow fashion, it is organic and sustainable, it is #essence in every stitch.

Time Flies Airnet

Our client is MediaLAB Amsterdam, an interdisciplinary studio in Amsterdam. Our challenge was to make the experience of waiting at airports more pleasant.

Taking design thinking methodologies into account, we discovered that passengers want to connect, interact and have more information.

Our solution, AirNET, is a mobile app that lets passengers browse and provides them with data relating to their needs. Travellers who use the app will receive guides on who to pass the time, so that they will be able to enjoy their experience. Passengers will be informed and connected, they will feel secure and at ease in their environment. AirNET is an attractive business opportunity. With the data that we receive from travellers, AirNET incorporates hyper-segmentation so that it matches the passengers’ choices. AirNET is an interesting proposition for service providers such as retailers, airlines and airport operators. The project includes a blueprint service and a strategy for the business model.

Interconnected Aircare Home

In the project, we explored the future of air care solutions in the home, using the Internet of Things The aim of Zobele, our client, was to create values and new experiences for its users.

And that is what we did, using the following methodologies: market comparisons, people, user registers, trends analysis, ethnographic and in-depth interviews and surveys. We expanded the stakeholders’ map to include not only users in their homes but also communities, neighbourhoods, civil and social places and medical facilities. We identified business opportunities and we presented four future scenarios that cover olfactory and technological aspects:
1. Smells Standardization: record, personalise and choose your own smell.
2. Smart, Smarter, Smartest: the new smell operator chip.
3. Internet of Many Things: purify your life through a complete air care service.
4. Sharing is Caring: an ecosystem in which all applications are connected.

In (Sight) Out

Project developed by the Coffee Room group for Brausa, a leading company nationwide in the manufacture of cold-formed steel sections. The aim of the innovation process was to carry out actions to make the most of (incremental) opportunities to reposition the brand and to increase the market share internationally.

Through the use of various design methodologies focused on humans, co-creation processes and service design processes, we created a number of repeats from prototypes of physical interventions at the plant located in Lleida to process management programs, which enabled us to define our client’s challenges from multiple viewpoints. In the end, we prepared a map of specific communication actions focused on strengthening the corporate identity from within to enhance the brand experience and its principal differentiating value: service.

Sectoral analysis for the Food Service

The sectoral analysis for the Food Service Cluster in Catalonia was constructed through the application of Coolhunting. The project was conducted by the KEFI team, comprised of four professionals from different disciplines. Taking the initial challenge into account, which consists of knowing the market, identifying the trends that affect it and generating an experience that gains the loyalty of the consumer, different tools were applied to be able to arrive at the result. The opportunity scenarios emerge on the basis of analysis, observation, conclusions of the multiple inter-relations of the whole ecosystem and the insights identified throughout the project. These can be applied independently or in stages, but to generate greater impact on the market, implementing all three and using the turning points between them was recommended to generate a whole system that can evolve in the same way as behaviour trends evolve.

Mental Disorders

“Mental Disorders: Bipolarity” presents a show window based on showing the opposition of poles, helped by the slogan: “humour through the sinister”, where humour is seen as a defence mechanism where the absurd and decontextualisation are key. The project is inspired by emotions experienced in a mental disorder but is represented conceptually to enable the viewer to be able to create their own story on the basis of small stimuli.

Sweetspring

“Sweetspring” presents a proposed shop window for the SONY store. The project approaches the concept of the spring as an explosion of colours, aromas and textures, all based on the spiral as a symbol of movement and dynamism. This sensorial game is constructed on the basis of different levels, with the main one being occupied by a large sweet lollipop, which is presented frontally and laid down horizontally, so that the stick is the base on which the product is displayed.

Equal Society


“Equal Society” is a proposal to transform one of the shop windows of the VINÇON store, based on a black humour vision inspired by films and plays in the noir genre. The idea is inspired by George Orwell’s novel Animal Farm, to create a space in which the protagonists are five piglets with knives around a picnic basket. This work on the human condition pulls the viewer in while displaying the VINÇON products in the shop window. The jury rated it highly for the “synergy of the concepts of black humour, irony, beauty and sinisterness.”

The Outboxers

“The Outboxers” presents an app for people concerned about their diet. The project aims to offer relevant tips beyond automatic information to encourage the user instead of repressing them. This way, the user can take better decisions in terms of their food routine. After lengthy research, the project distinguishes between different specific moments where it can be of use to the user. Some examples of these moments are a dinner with friends or when shopping in the supermarket.

Tell Your Story

“Tell Your Story” focuses on the ability for discovery and transformation that makes children evolve throughout their development. The project presents a world of fantasy where children can experiment with the brand’s more artistic toys and pieces. The aim is to ensure that they feel comfortable being themselves, so visual rules are used to incentivise this. The work focuses not only a physical journey through the shop, but it also complements it with a specific product range and website.

Kiehl’s by Moukhmalji

“Kiehl’s” proposes a design for the brand’s retail space by developing its eco-friendly and research values. Using laboratory spaces and experimentation rooms, customers can fill in and try Kiehl’s products. Lastly, the use of noble materials, soft colours and clean and contemporary lines transform the shop into a space where customers will enjoy a shopping experience like no other. The project was awarded the public prize in the year of its presentation.

Kiehl’s by Pérez Andión

“Kiehl’s” proposes raising this cosmetics company into a cult brand. It seeks to work with concepts that can be developed in a space devoted to luxury and the thoughtful display of products. This new store concept aspires to connecting emotionally with the customer, providing a customisable experience and presenting a lifestyle in line with the brand’s attributes. The use of materials, light and the layout of the products is also part of this strategy.

Kiehl’s by Mahmoud and Olazabal

“Kiehl’s” proposes focusing on one of the company’s principal brand attributes: its legacy. The new strategy emphasises the natural essence of the products and reinforces Kiehl’s positioning as a luxury brand. The project undertakes the principal elements of the brand’s ideology, such as its communication, packaging, space, visual merchandising, interface design and technology. The materials used in the new store decoration take the brand’s most iconic object as its reference: The Harley Davidson.

Ikea Kids

“Ikea Kids. Explore, Discover and Dream” is presented as a space designed for children who are visiting the IKEA Sabadell store. The project is based on the differentiation between children’s age groups to be able to attract their interest and meet their needs. The intention is to ensure that every child has a space where they can feel comfortable and where they can find products that meet the different needs that they have according to their stage of development. The three differentiated age groups are presented in different colours, according to their psychological influence on children.

Bajo tierra

“The Curious World of Ikea Underground” seeks to take another look at the children’s area in the IKEA Sabadell store, creating a space that interacts with both children and parents throughout the route. The concept takes as its reference animals that live underground in burrows, and transports this type of life to the IKEA imaginary. The ultimate aim of the proposed route is to offer children an experience based on fun, happiness and arousing their curiosity.

Your History, Our Evolution

“Your History, Our Evolution” reflects the concept that Sony knows that you and your home have changed, so the brand wants to change with you. This shop window proposal represents a past and an experience symbolised by the colour white, as an expression of what has been left behind but that still carries weight in our future. To represent it, the brand’s old objects painted white are used. Using general lighting and a wall washer light, shadows are created, imbuing the objects with greater dramatism, while specific lighting highlights its new launch.